I have a question .u. The sound doesn't work for me still .-. Even when I do CTRL-Enter it doesn't work, and also whenever I try to extend the frames, there's no blue line and it's called 'Static', except for the last frame. help ;v;
All tutorials tell you what to do, but not many tell you 'why' you're doing it. So, the attention of my suggestion is when you say to switch the Sync to 'Stream'.
You should explain how 'Stream' will keep the sound synchronized with the animation, and drop frames in the process. It also plays in the timeline
The reason I say this, is because tutorials that tell me why I'm doing that step, means I can apply it to other methods. Where as when I don't know why I did it, I don't know what exactly it does. And then don't know how to use it completely.
Hey I dunno if you still reply to these but I have Macromedia Flash and I can't find my repeat button.Everytime I test a scene once it's finished playing it repeats again playing over the other song making it sound mashed up,if you can help please reply.
I really need help with this one;I have searched literally EVERYWHERE. Insert a song to the timeline and blah blah..But I don't know how to hear the sound while I'm editing.Like, when you click to the frame you can hear the sound.My explanation isnt that good but i hope that you got the pointI did that once accidentally and I have no idea how to do it again. looking forward for an explanation!
AkitoShikyokenFeatured By OwnerMay 2, 2010Hobbyist Digital Artist
OK this is a pretty good tutorial but how about importing music and keep it's quality as well as the animation quality? Because Stream really sends the sound quality straight to hell while it does keep the animation smooth.
I've been trying to find out for a good month on how to have HD sounds and animations now. Do you know what to do??
I haven't messed about with Flash in a good year or so, but you can set add the sound as 'lay' on the stopped keyframe, or hand-code it in with actionscript on the stop(); frame.
If you want the music to stop you're going to have to put a keyframe with the sound set to 'stop' somewhere, though. Else the music will keep playing to infinity if I've remembered right, if its set to loop..
Mind, I haven't used Flash in about a year. I'm pretty hazy on some details right now.